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第202章 同樣的話,不同的人。

  最快更新戰天血仙最新章節。


  nks to KOFBOBO and the rest

  of peole in BOBO KOV WORLD ( for the donation

  of a PGM motherboard and game Cart for kovsh to extract the prote program.

  Added Martial Masters

  Added The Killing Blade (only Rev 109 works)

  Added internal prote program for Photoy2k, removed simulation.

  NEOGEO

  (兩個小時之後,就可以看正常章節了)

  Fixed kof2002 and Matrimelee drivers

  CPS1

  Fixed CPSQ amp; CPS_Extra dat files

  GENERAL

  Amelee

  Fixed garou raster effect missing itle talk

  Added proper neopcm2 decryption

  NEOGEO-CD

  me problems).

  Added an option in the Emulation menu for direct load of neocd ISO

  or CD.

  kof2ndng (required for kov2nd)

  Fixed sprite priorities handling (required for kov2 amp; kof2nd)

  Addk romsets (Thanks to

  Wesker from Speksnk D in the previous version

  Fixed some prote issues in Soccer Brawl, I hope

  it also fixes the Disc I/O errors.

  PGM

  Fixed broken pgm support or tables

  Added 'Croug Tiger Hidden Dragon 2003' game.

  NEOGEO

  Fixed some problems with multislot emulatiohere were

  empty slots between 2 used slots.

  Added Super Street Fight as parent and took

  its m1 rom while we get a decrypted dump.

  GENERAL

  Added a new frameskip code,n

  GENERAL

  he main core and the Improved the video plugin interface to support rendering

  plugins.

  t desktop

  or play rotated games (19xx,dimahoo) as it is a lot

  faster than the Hardware Blit one in these cases.

  Also itYou'll need a video card with the followiures:-

  non square textures-

  non power of 2 textures-

  textures bigger than 256x256 pixels (sorry, no voodoo)

  NEOGEO-

  Fixed “Step Frame“ button in the shots factory-

  Added King of Fighers 2001 driver

  CPS1-

  Fixed “Step Frame“ button in the shots factory-

  Fixed Mega Twins music speed-

  Fixed missing sprites in Fotten Worlds-

  Fixed games crashing on 32 bit desktop

  CPS2-

  Added Marx Matrix drivers-

  Fixed wrong flash frames in MvsC-

  Fixed some Dimahoo cheats not w (from

  the latest Mike_Haggar cheat colle e that caused nebula

  to allocas decryption in big neogeo games.

  CPS1

  Fixed crashing in Punisher ingt;Ns in nebula will be disabled, use theial tests, don't worry, that's

  normal and doesn't cause any other problem.

  Fixed slowdowns in s1945p.

  GENERAL

  Fixed c

  Fixed SFA3 crashing with latest Mike Haggar's cheats.

  CPS1

  Added a bunch of SF2 hacks (not all fully w though).

  supported, and some CPS1 too.

  It will use aernal database to saall CPS1+QSound games crashing after load.

  CPS2

  Added new decryption tables-

  Giing

  Fixed VLiner not w

  Fixed Alpha Mission 2 missing sounds

  Added 6 slot support for Multi slot MVS emulation.

  Added Bangbead enaFixed zooming (very noticeable in dragwld2 intro)

  Fixed missing parts of some sprites (KOV flashes)

  CPS1

  Fixed some remaining music speell games now (not only garou).

  Added the game slot switch button to switch games

  forwards (key 9=switch backwards, key 0=switch forwards)

  GENERches due to some missing parts in

  the proteulation)

  Text layer should now be correctly aligned (it was 1 lioo high)

  CPS2

  Fixed ssf2xj timing that was still wrong.

  NEOGEO

  Fixed small autoanimation problems

  Added neogeo multislot MVS emulation.

  Usage:

  in the rom loading s, you'll see a dropbox to

  sele whieogeo slot you want to load the game.

  Just select the slot and hit load, then after loading a

  game, yougo and load another in a different (or the

  same, overriding it) slot.

  hat you'll need a lot of RAM to hold all games in

  memory at the same time.

  To switch from game to game, use the button mapped as

  Button 5 in the input options (default key 0)

  The current bios supports 4 game slots.

  The default bios co “setting the cabi“, and ge “Game sele“


  to “Free“.

  Using savestates with multislot games may have uable

  ong samples (Dandy J stage in wakuwak 7)

  Switched the memory card format to MAME one (old memcards still work).

  lume tables).

  CPS1

  Fixed incorrect music speed in some games (still sps are ged in the Cheats menu)

  Fixed some sprite clipping problems.

  CPS2

  Added Vampire Hunter 2 and the rest of the latest CPS2Shock releases

  NEOGEO

  Fixed garou select button

  Fixed garou 3rd Terry stage background animation (requires rasters enabled)

  Fixed garou random character sele.

  Fixed sound problems in ssidekicks4 and neobomberman

  Improved raster emulation with the info from the real

  Fixed kof2knd(seems that only I had that rom)

  Added an additional sengoku3 romset for the new P1 (it's not

  clear what's the corree).

  ND romsets no longer use the encrypted P roms, they are

  fully decrypted.

  GENERAL

  Added an option to auto switch to Fulls after loading a ROM (Misu)

  ould be correct (or almost) now.

  ch improved.

  Fixed missing background in a KOV stage.

  Added an option to capture the current music to a file

  to load it in jukebox (PZM files).

  Fixed some finish specials being wrong itom of

  Manhattan stage in mshvsf.

  CPS1

  Fixed missing helicopters and buildings in g.

  NEOGEO

  Fixed (agai has a trackball).

  Fixed missing 2 li the bottom of the s of games

  using rasters (most noticeable in mslug2, galaxyf, mosyougi)

  GENERAL

  Added some language translations (Italian, Korean, ese, Dutch)

  Fixed 50% sli 640x480

  Added a “Step Frame“ button to the shot factories (window mode)

  Added some Force Feedback tables by n and displayed in the

  nebula window on startup when no game is loaded.

  ssbe correct).

  Fixed text layer position being wrong by 1 line.

  Added shot factory (F8)

  CPS2

  Fixed a palette syn that caused part of the charlie

  stage in sfa2 flash outFixed sengoku3 decrypted driver.

  GENERAL

  )

  gt; kov

  sango1_5 -gt; kov115

  sango1_9 -gt; kovplus

  end -gt; end (the same)

  112 -gt; nde

  12e -gt; ndc

  Fixed a and taiwan regions sed in KOV

  NEOGEO

  Fixed savage reign V2 rom CRC

  Added Sengoku3 and Zupapa neogeo drivers.

  GENERAL

  PGM resolution is very wide, so if it's cut in the

  s, play a bit withto BillyJr for his helped region switch des (slines and most image enha

  modes) require resolutions higher than 800x600 to work

  properly with no stretch.

  GENERAL

  kouryu (=blackbelt?) that

  appeared due to the iming.

  Fixed Quiz and Dragons USA gfx problems

  Fixed sound problems in ADPCM audio (oops, my fault, I

  left some test code inside).

  GENERAL

  Fixed Nebula hanging in a window wheing a game

  in the classic GUI.

  Fixed the Video menu crash if there aread and qtttom lines (raster bug)

  CPS1

  mfx or sound problems)

  PGM

  Fixed crashing after a few minutes playing.

  GENERAL

  Added SuperScale blito sprite transparencies,


  this will cause a performa, so better don't e

  if you have a Most games are correow, and others

  have beely improved:

  mosyougi title

  ssidekicks pitch (still not 100% correct but

  heh, at least yousee it)

  samsho3 “3D“ floor effects

  wheroes floors

  karnovr floors

  mslug3 last boss red sky distortion

  galaxyfight better alig

  CPS2

  Added latest CPS2Shock releases

  Fixed wrong layer prios on nwarr character

  sele s.

  KONAMI amp; CPS1

  Fixed music speed that was wrong in some games.

  PGM

  Optimized sprite drawing (more than twice

  faster now in some critical parts)

  Fixed sprite shrinking

  Added sprite zooming

  Added linescroll (end stage 4 and 6)

  Fixed some missing sprites (clipping problems)

  Main CPU is running at the correct speed now

  GENERAL

  Added DSP pluggin

  while a game is running)

  The plugin.h file has been update with the

  DSP plugin interface.

  Force feedback support is disabled as I'm

  xed sprites disappearing.

  NEOGEO

  Fixed mslug3nd romset……

  Fixed some sprite gfx problems (2nd level boss

  in moo)

  CPS2

  If

  Added SF2 YYC hack

  NEOGEO

  to use the new MAME rom names.

  It's a good moment to remERAL

  Fixed Vertical games not displaying anything.

  2.1

  KONAMI

  Mooooo!!

  BUG FIXES

  Fixed old GUI crashing on start

  Fixed title bar corruption

  Fixed Aspect ratio with Keep aspect option

  Fixed vertical games on 32 bits desktop.

  Fixed ingame meers when using 32 bit

  color depth

  Fixed xmvsf crash on start bug.

  Added shot display on Rom List when moving

  with arrow keys

  Added a Switch to Fulls option in the

  Video Menu, as some people didn't know how

  to switch to Ken_Masters.

  Some things I fot to mention in the readme:-

  )-

  Youcli the n names in the rom list

  to sort the list using that n.

  2.0

  GENERAL

  Lots of ges in this version, but the most

  noticeable one is pp

  desktop color depthbut only Hardware blit will work.

  If Nebula runs very very slow, try disabling stretd

  Switg to system memory allocation.

  Due to the big amount of ges I'd remend

  that you read all the docs.

  Some keys behave differently in window mode GUI

  the memory requirements have been lowered

  a lot.

  New shotso code, that allows macros to work without

  knowing the character addresses and also adds

  “global“ macros thatbe used with any character

  (read macros dotation).

  NEOGEO

  Added 4-point interpolation for Delta-T samples.

  Added a decryptiLD ( for the donation

  of a PGM motherboard and game Cart for kovsh to extract the prote program.

  Added Martial Masters

  Added The Killing Blade (only Rev 109 works)

  Added internal prote program for Photoy2k, removed simulation.

  NEOGEO

  (兩個小時之後,就可以看正常章節了)

  Fixed kof2002 and Matrimelee drivers

  CPS1

  Fixed CPSQ amp; CPS_Extra dat files

  GENERAL

  Amelee

  Fixed garou raster effect missing itle talk

  Added proper neopcm2 decryption

  NEOGEO-CD

  me problems).

  Added an option in the Emulation menu for direct load of neocd ISO

  or CD.

  kof2ndng (required for kov2nd)

  Fixed sprite priorities handling (required for kov2 amp; kof2nd)

  Addk romsets (Thanks to

  Wesker from Speksnk D in the previous version

  Fixed some prote issues in Soccer Brawl, I hope

  it also fixes the Disc I/O errors.

  PGM

  Fixed broken pgm support or tables

  Added 'Croug Tiger Hidden Dragon 2003' game.

  NEOGEO

  Fixed some problems with multislot emulatiohere were

  empty slots between 2 used slots.

  Added Super Street Fight as parent and took

  its m1 rom while we get a decrypted dump.

  GENERAL

  Added a new frameskip code,n

  GENERAL

  he main core and the Improved the video plugin interface to support rendering

  plugins.

  t desktop

  or play rotated games (19xx,dimahoo) as it is a lot

  faster than the Hardware Blit one in these cases.

  Also itYou'll need a video card with the followiures:-

  non square textures-

  non power of 2 textures-

  textures bigger than 256x256 pixels (sorry, no voodoo)

  NEOGEO-

  Fixed “Step Frame“ button in the shots factory-

  Added King of Fighers 2001 driver

  CPS1-

  Fixed “Step Frame“ button in the shots factory-

  Fixed Mega Twins music speed-

  Fixed missing sprites in Fotten Worlds-

  Fixed games crashing on 32 bit desktop

  CPS2-

  Added Marx Matrix drivers-

  Fixed wrong flash frames in MvsC-

  Fixed some Dimahoo cheats not w (from

  the latest Mike_Haggar cheat colle e that caused nebula

  to allocas decryption in big neogeo games.

  CPS1

  Fixed crashing in Punisher ingt;Ns in nebula will be disabled, use theial tests, don't worry, that's

  normal and doesn't cause any other problem.

  Fixed slowdowns in s1945p.

  GENERAL

  Fixed c

  Fixed SFA3 crashing with latest Mike Haggar's cheats.

  CPS1

  Added a bunch of SF2 hacks (not all fully w though).

  supported, and some CPS1 too.

  It will use aernal database to saall CPS1+QSound games crashing after load.

  CPS2

  Added new decryption tables-

  Giing

  Fixed VLiner not w

  Fixed Alpha Mission 2 missing sounds

  Added 6 slot support for Multi slot MVS emulation.

  Added Bangbead enaFixed zooming (very noticeable in dragwld2 intro)

  Fixed missing parts of some sprites (KOV flashes)

  CPS1

  Fixed some remaining music speell games now (not only garou).

  Added the game slot switch button to switch games

  forwards (key 9=switch backwards, key 0=switch forwards)

  GENERches due to some missing parts in

  the proteulation)

  Text layer should now be correctly aligned (it was 1 lioo high)

  CPS2

  Fixed ssf2xj timing that was still wrong.

  NEOGEO

  Fixed small autoanimation problems

  Added neogeo multislot MVS emulation.

  Usage:

  in the rom loading s, you'll see a dropbox to

  sele whieogeo slot you want to load the game.

  Just select the slot and hit load, then after loading a

  game, yougo and load another in a different (or the

  same, overriding it) slot.

  hat you'll need a lot of RAM to hold all games in

  memory at the same time.

  To switch from game to game, use the button mapped as

  Button 5 in the input options (default key 0)

  The current bios supports 4 game slots.

  The default bios co “setting the cabi“, and ge “Game sele“


  to “Free“.

  Using savestates with multislot games may have uable

  ong samples (Dandy J stage in wakuwak 7)

  Switched the memory card format to MAME one (old memcards still work).

  lume tables).

  CPS1

  Fixed incorrect music speed in some games (still sps are ged in the Cheats menu)

  Fixed some sprite clipping problems.

  CPS2

  Added Vampire Hunter 2 and the rest of the latest CPS2Shock releases

  NEOGEO

  Fixed garou select button

  Fixed garou 3rd Terry stage background animation (requires rasters enabled)

  Fixed garou random character sele.

  Fixed sound problems in ssidekicks4 and neobomberman

  Improved raster emulation with the info from the real

  Fixed kof2knd(seems that only I had that rom)

  Added an additional sengoku3 romset for the new P1 (it's not

  clear what's the corree).

  ND romsets no longer use the encrypted P roms, they are

  fully decrypted.

  GENERAL

  Added an option to auto switch to Fulls after loading a ROM (Misu)

  ould be correct (or almost) now.

  ch improved.

  Fixed missing background in a KOV stage.

  Added an option to capture the current music to a file

  to load it in jukebox (PZM files).

  Fixed some finish specials being wrong itom of

  Manhattan stage in mshvsf.

  CPS1

  Fixed missing helicopters and buildings in g.

  NEOGEO

  Fixed (agai has a trackball).

  Fixed missing 2 li the bottom of the s of games

  using rasters (most noticeable in mslug2, galaxyf, mosyougi)

  GENERAL

  Added some language translations (Italian, Korean, ese, Dutch)

  Fixed 50% sli 640x480

  Added a “Step Frame“ button to the shot factories (window mode)

  Added some Force Feedback tables by n and displayed in the

  nebula window on startup when no game is loaded.

  ssbe correct).

  Fixed text layer position being wrong by 1 line.

  Added shot factory (F8)

  CPS2

  Fixed a palette syn that caused part of the charlie

  stage in sfa2 flash outFixed sengoku3 decrypted driver.

  GENERAL

  )

  gt; kov

  sango1_5 -gt; kov115

  sango1_9 -gt; kovplus

  end -gt; end (the same)

  112 -gt; nde

  12e -gt; ndc

  Fixed a and taiwan regions sed in KOV

  NEOGEO

  Fixed savage reign V2 rom CRC

  Added Sengoku3 and Zupapa neogeo drivers.

  GENERAL

  PGM resolution is very wide, so if it's cut in the

  s, play a bit withto BillyJr for his helped region switch des (slines and most image enha

  modes) require resolutions higher than 800x600 to work

  properly with no stretch.

  GENERAL

  kouryu (=blackbelt?) that

  appeared due to the iming.

  Fixed Quiz and Dragons USA gfx problems

  Fixed sound problems in ADPCM audio (oops, my fault, I

  left some test code inside).

  GENERAL

  Fixed Nebula hanging in a window wheing a game

  in the classic GUI.

  Fixed the Video menu crash if there aread and qtttom lines (raster bug)

  CPS1

  mfx or sound problems)

  PGM

  Fixed crashing after a few minutes playing.

  GENERAL

  Added SuperScale blito sprite transparencies,


  this will cause a performa, so better don't e

  if you have a Most games are correow, and others

  have beely improved:

  mosyougi title

  ssidekicks pitch (still not 100% correct but

  heh, at least yousee it)

  samsho3 “3D“ floor effects

  wheroes floors

  karnovr floors

  mslug3 last boss red sky distortion

  galaxyfight better alig

  CPS2

  Added latest CPS2Shock releases

  Fixed wrong layer prios on nwarr character

  sele s.

  KONAMI amp; CPS1

  Fixed music speed that was wrong in some games.

  PGM

  Optimized sprite drawing (more than twice

  faster now in some critical parts)

  Fixed sprite shrinking

  Added sprite zooming

  Added linescroll (end stage 4 and 6)

  Fixed some missing sprites (clipping problems)

  Main CPU is running at the correct speed now

  GENERAL

  Added DSP pluggin

  while a game is running)

  The plugin.h file has been update with the

  DSP plugin interface.

  Force feedback support is disabled as I'm

  xed sprites disappearing.

  NEOGEO

  Fixed mslug3nd romset……

  Fixed some sprite gfx problems (2nd level boss

  in moo)

  CPS2

  If

  Added SF2 YYC hack

  NEOGEO

  to use the new MAME rom names.

  It's a good moment to remERAL

  Fixed Vertical games not displaying anything.

  2.1

  KONAMI

  Mooooo!!

  BUG FIXES

  Fixed old GUI crashing on start

  Fixed title bar corruption

  Fixed Aspect ratio with Keep aspect option

  Fixed vertical games on 32 bits desktop.

  Fixed ingame meers when using 32 bit

  color depth

  Fixed xmvsf crash on start bug.

  Added shot display on Rom List when moving

  with arrow keys

  Added a Switch to Fulls option in the

  Video Menu, as some people didn't know how

  to switch to Ken_Masters.

  Some things I fot to mention in the readme:-

  )-

  Youcli the n names in the rom list

  to sort the list using that n.

  2.0

  GENERAL

  Lots of ges in this version, but the most

  noticeable one is pp

  desktop color depthbut only Hardware blit will work.

  If Nebula runs very very slow, try disabling stretd

  Switg to system memory allocation.

  Due to the big amount of ges I'd remend

  that you read all the docs.

  Some keys behave differently in window mode GUI

  the memory requirements have been lowered

  a lot.

  New shotso code, that allows macros to work without

  knowing the character addresses and also adds

  “global“ macros thatbe used with any character

  (read macros dotation).

  NEOGEO

  Added 4-point interpolation for Delta-T samples.

  Added a decryptiLD ( for the donation

  of a PGM motherboard and game Cart for kovsh to extract the prote program.

  Added Martial Masters

  Added The Killing Blade (only Rev 109 works)

  Added internal prote program for Photoy2k, removed simulation.

  NEOGEO

  (兩個小時之後,就可以看正常章節了)

  Fixed kof2002 and Matrimelee drivers

  CPS1

  Fixed CPSQ amp; CPS_Extra dat files

  GENERAL

  Amelee

  Fixed garou raster effect missing itle talk

  Added proper neopcm2 decryption

  NEOGEO-CD

  me problems).

  Added an option in the Emulation menu for direct load of neocd ISO

  or CD.

  kof2ndng (required for kov2nd)

  Fixed sprite priorities handling (required for kov2 amp; kof2nd)

  Addk romsets (Thanks to

  Wesker from Speksnk D in the previous version

  Fixed some prote issues in Soccer Brawl, I hope

  it also fixes the Disc I/O errors.

  PGM

  Fixed broken pgm support or tables

  Added 'Croug Tiger Hidden Dragon 2003' game.

  NEOGEO

  Fixed some problems with multislot emulatiohere were

  empty slots between 2 used slots.

  Added Super Street Fight as parent and took

  its m1 rom while we get a decrypted dump.

  GENERAL

  Added a new frameskip code,n

  GENERAL

  he main core and the Improved the video plugin interface to support rendering

  plugins.

  t desktop

  or play rotated games (19xx,dimahoo) as it is a lot

  faster than the Hardware Blit one in these cases.

  Also itYou'll need a video card with the followiures:-

  non square textures-

  non power of 2 textures-

  textures bigger than 256x256 pixels (sorry, no voodoo)

  NEOGEO-

  Fixed “Step Frame“ button in the shots factory-

  Added King of Fighers 2001 driver

  CPS1-

  Fixed “Step Frame“ button in the shots factory-

  Fixed Mega Twins music speed-

  Fixed missing sprites in Fotten Worlds-

  Fixed games crashing on 32 bit desktop

  CPS2-

  Added Marx Matrix drivers-

  Fixed wrong flash frames in MvsC-

  Fixed some Dimahoo cheats not w (from

  the latest Mike_Haggar cheat colle e that caused nebula

  to allocas decryption in big neogeo games.

  CPS1

  Fixed crashing in Punisher ingt;Ns in nebula will be disabled, use theial tests, don't worry, that's

  normal and doesn't cause any other problem.

  Fixed slowdowns in s1945p.

  GENERAL

  Fixed c

  Fixed SFA3 crashing with latest Mike Haggar's cheats.

  CPS1

  Added a bunch of SF2 hacks (not all fully w though).

  supported, and some CPS1 too.

  It will use aernal database to saall CPS1+QSound games crashing after load.

  CPS2

  Added new decryption tables-

  Giing

  Fixed VLiner not w

  Fixed Alpha Mission 2 missing sounds

  Added 6 slot support for Multi slot MVS emulation.

  Added Bangbead enaFixed zooming (very noticeable in dragwld2 intro)

  Fixed missing parts of some sprites (KOV flashes)

  CPS1

  Fixed some remaining music speell games now (not only garou).

  Added the game slot switch button to switch games

  forwards (key 9=switch backwards, key 0=switch forwards)

  GENERches due to some missing parts in

  the proteulation)

  Text layer should now be correctly aligned (it was 1 lioo high)

  CPS2

  Fixed ssf2xj timing that was still wrong.

  NEOGEO

  Fixed small autoanimation problems

  Added neogeo multislot MVS emulation.

  Usage:

  in the rom loading s, you'll see a dropbox to

  sele whieogeo slot you want to load the game.

  Just select the slot and hit load, then after loading a

  game, yougo and load another in a different (or the

  same, overriding it) slot.

  hat you'll need a lot of RAM to hold all games in

  memory at the same time.

  To switch from game to game, use the button mapped as

  Button 5 in the input options (default key 0)

  The current bios supports 4 game slots.

  The default bios co “setting the cabi“, and ge “Game sele“


  to “Free“.

  Using savestates with multislot games may have uable

  ong samples (Dandy J stage in wakuwak 7)

  Switched the memory card format to MAME one (old memcards still work).

  lume tables).

  CPS1

  Fixed incorrect music speed in some games (still sps are ged in the Cheats menu)

  Fixed some sprite clipping problems.

  CPS2

  Added Vampire Hunter 2 and the rest of the latest CPS2Shock releases

  NEOGEO

  Fixed garou select button

  Fixed garou 3rd Terry stage background animation (requires rasters enabled)

  Fixed garou random character sele.

  Fixed sound problems in ssidekicks4 and neobomberman

  Improved raster emulation with the info from the real

  Fixed kof2knd(seems that only I had that rom)

  Added an additional sengoku3 romset for the new P1 (it's not

  clear what's the corree).

  ND romsets no longer use the encrypted P roms, they are

  fully decrypted.

  GENERAL

  Added an option to auto switch to Fulls after loading a ROM (Misu)

  ould be correct (or almost) now.

  ch improved.

  Fixed missing background in a KOV stage.

  Added an option to capture the current music to a file

  to load it in jukebox (PZM files).

  Fixed some finish specials being wrong itom of

  Manhattan stage in mshvsf.

  CPS1

  Fixed missing helicopters and buildings in g.

  NEOGEO

  Fixed (agai has a trackball).

  Fixed missing 2 li the bottom of the s of games

  using rasters (most noticeable in mslug2, galaxyf, mosyougi)

  GENERAL

  Added some language translations (Italian, Korean, ese, Dutch)

  Fixed 50% sli 640x480

  Added a “Step Frame“ button to the shot factories (window mode)

  Added some Force Feedback tables by n and displayed in the

  nebula window on startup when no game is loaded.

  ssbe correct).

  Fixed text layer position being wrong by 1 line.

  Added shot factory (F8)

  CPS2

  Fixed a palette syn that caused part of the charlie

  stage in sfa2 flash outFixed sengoku3 decrypted driver.

  GENERAL

  )

  gt; kov

  sango1_5 -gt; kov115

  sango1_9 -gt; kovplus

  end -gt; end (the same)

  112 -gt; nde

  12e -gt; ndc

  Fixed a and taiwan regions sed in KOV

  NEOGEO

  Fixed savage reign V2 rom CRC

  Added Sengoku3 and Zupapa neogeo drivers.

  GENERAL

  PGM resolution is very wide, so if it's cut in the

  s, play a bit withto BillyJr for his helped region switch des (slines and most image enha

  modes) require resolutions higher than 800x600 to work

  properly with no stretch.

  GENERAL

  kouryu (=blackbelt?) that

  appeared due to the iming.

  Fixed Quiz and Dragons USA gfx problems

  Fixed sound problems in ADPCM audio (oops, my fault, I

  left some test code inside).

  GENERAL

  Fixed Nebula hanging in a window wheing a game

  in the classic GUI.

  Fixed the Video menu crash if there aread and qtttom lines (raster bug)

  CPS1

  mfx or sound problems)

  PGM

  Fixed crashing after a few minutes playing.

  GENERAL

  Added SuperScale blito sprite transparencies,


  this will cause a performa, so better don't e

  if you have a Most games are correow, and others

  have beely improved:

  mosyougi title

  ssidekicks pitch (still not 100% correct but

  heh, at least yousee it)

  samsho3 “3D“ floor effects

  wheroes floors

  karnovr floors

  mslug3 last boss red sky distortion

  galaxyfight better alig

  CPS2

  Added latest CPS2Shock releases

  Fixed wrong layer prios on nwarr character

  sele s.

  KONAMI amp; CPS1

  Fixed music speed that was wrong in some games.

  PGM

  Optimized sprite drawing (more than twice

  faster now in some critical parts)

  Fixed sprite shrinking

  Added sprite zooming

  Added linescroll (end stage 4 and 6)

  Fixed some missing sprites (clipping problems)

  Main CPU is running at the correct speed now

  GENERAL

  Added DSP pluggin

  while a game is running)

  The plugin.h file has been update with the

  DSP plugin interface.

  Force feedback support is disabled as I'm

  xed sprites disappearing.

  NEOGEO

  Fixed mslug3nd romset……

  Fixed some sprite gfx problems (2nd level boss

  in moo)

  CPS2

  If

  Added SF2 YYC hack

  NEOGEO

  to use the new MAME rom names.

  It's a good moment to remERAL

  Fixed Vertical games not displaying anything.

  2.1

  KONAMI

  Mooooo!!

  BUG FIXES

  Fixed old GUI crashing on start

  Fixed title bar corruption

  Fixed Aspect ratio with Keep aspect option

  Fixed vertical games on 32 bits desktop.

  Fixed ingame meers when using 32 bit

  color depth

  Fixed xmvsf crash on start bug.

  Added shot display on Rom List when moving

  with arrow keys

  Added a Switch to Fulls option in the

  Video Menu, as some people didn't know how

  to switch to Ken_Masters.

  Some things I fot to mention in the readme:-

  )-

  Youcli the n names in the rom list

  to sort the list using that n.

  2.0

  GENERAL

  Lots of ges in this version, but the most

  noticeable one is pp

  desktop color depthbut only Hardware blit will work.

  If Nebula runs very very slow, try disabling stretd

  Switg to system memory allocation.

  Due to the big amount of ges I'd remend

  that you read all the docs.

  Some keys behave differently in window mode GUI

  the memory requirements have been lowered

  a lot.

  New shotso code, that allows macros to work without

  knowing the character addresses and also adds

  “global“ macros thatbe used with any character

  (read macros dotation).

  NEOGEO

  Added 4-point interpolation for Delta-T samples.

  Added a decryptiress indication for

  latest (encrypted GFX) games.

  最快更新戰天血仙最新章節。

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